![]() My original interest in this game came from wanting something similar to Zero Escape, and I really hoped to find it here. The tiny ripples of effect every mission you do in this game causes is very unique and interesting to the plot, and I REALLY appreciate the easy mode that lets you skip battles entirely, but at times it's too much. ![]() Currently, I am completely lost trying to finish one because I have no clue where I need to go in order to talk to one specific person. This is because there are so many different points you constantly have to travel back-and-forth between in order to complete missions or special quests needed to get a specific ending. Traveling between timelines can get very confusing, even when I follow a gu ide very closely. Time traveling is something I love to see in games, and there is definitely a lot of it. Unfortunately, the downside of this game is also its strength. The art is also pretty, if not a bit standard compared to the original version. The friendships in this game really moved me as well, sometimes to the point of tears thanks to how beautiful the music is. ![]() The characters have depth and are easy to get attached to, my favorites being Stocke, Rosche, and Historia. Personally, I tend not to spend more than about 30 (maybe 60, at most) hours on a game before becoming bored, but Radiant Historia has so many things I love. Worth the trouble.Īfter days of playing I still have yet to complete the game, but I have really enjoyed myself. Amazing characters and world, but slightly suffers from the time travel being a bit too much constant back-and-forth.
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